Bugfix: GitHub issue #949 - Oblivion.esm shows as edited when using VQSC mode.Bugfix: GitHub issue #947 - NPC_\AIDT - AI Data subrecord 4 Unknown bytes correspond to "No Slow Approach".Bugfix: GitHub issue #946 - GetNewFormID only allows 0 argument when it needs IwbFile as the input.Bugfix: GitHub issue #926 - Load order is being ignored.Bugfix: GitHub issue #919 - For REFR, Linked Rooms Count needs to be updated whenever the Linked Rooms are changed.Bugfix: GitHub issue #916 - DR displayed incorrectly in Armor and Armor Addons for F3/NV.Bugfix: GitHub issue #914 - RNAM subrecord of INFO needs to be treated as case sensitive.Bugfix: GitHub issue #912 - TES4Edit crashes when trying to load Nehrim.esm.Bugfix: GitHub issue #909 - 圎dit should double apostrophes in generated LOOT masterlist entry names.Bugfix: GitHub issue #894 - Several RACE subrecords are not marked as required.Bugfix: GitHub issue #880 - Minor problem with double clicking during module selection.Bugfix: GitHub issue #886 - Crash by confirming add of *no* master.Bugfix: GitHub issue #875 - TES4Edit 4.0.3 not able to copy Magic Effect Records.Bugfix: GitHub issue #871 - Updates for Static Collections.Bugfix: GitHub issue #863 - FO4: DefaultObject forms (DFOB) should override via EditorID.Bugfix: GitHub issue #860 - tooltip always disappears after a second.Bugfix: GitHub issue #855 - After cleaning dlcnukaworld.esm, items in Nuka-Town market vanish.Bugfix: GitHub issue #853 - FNV - cleaning dead money master erases map geometry.Bugfix: GitHub issue #848 - Records with hardcoded FormIDs show as new records instead of overrides/injected.Bugfix: GitHub issue #823 - FO3: Anchorage.esm & PointLookout.esm need Mark Modified applied during QAC.Bugfix: GitHub issue #813 - Unknown field in Script Fragments decoded by Creation Kit error log.Bugfix: GitHub issue #803 - after cleaning, some new worldspaces from DLCs may not load their temporary records correctly.Bugfix: GitHub issue #792 - Flipped indexes in display of blocks and sub-blocks.Bugfix: GitHub issue #788 - For Oblivion Copy as overrides fails for MGEF.Bugfix: GitHub issue #777 - Unknown Map Marker TNAM value 59.
XEdit script - Batch change skin glossiness and Specular Strength Tho this could probably work for Fallout 4 as well, unsure This is literally an addon for SSEEdit AKA 圎dit so of course it's required
XEdit - FULL Batch Renamer (with mod tutorial included) Worldspaces with Grass SSEEdit Script for No Grass In Objects Weapon balancing script for Heavy armory and Animated Armory for use in 圎dit UUAMR - Use Unique Armor Meshes By Race (SSEEdit-圎dit Script)
Unique Armor and Clothes for PC and Followers Thirteen Oranges' SEA OF GHOSTS SSE (Tutorial) SSEEdit Script - Statistically Accurate NPC Height Randomizer SSEEdit Script - RCAC - Rath's Chainmails Bodyslot Tool
SSEEdit Script - Fix Oldrim Mods Waterflow SSEEDIT (圎dit) - Skyrim Weightless Patcher Remove NPC Forms for FaceGen patching Purposes. Remove CK Editor Markers from Nif Script for XBox OddsAndEnds SE - A Modded Items Vendor -By Ruddy88 No Spell Tomes Patcher for 圎dit - SSEEdit Nif batch processing remove parallax script Required for the 圎dit script, not the consistency patch Legacy - 圎dit Plugin Filter Script and Imperious Consistency Patch Immersive Children SE - child mortality and burial and animation fixes To run the iActivate Patcher ( strongly recommended )
How to create conflict resolution patches with SSEEdit How to add Custom Voiced Followers to - Animated Prostitution SE and Flower Girls SE
To be able to use the patcher - old version only Hall of Insanity - An Unofficial Legacy of the Dragonborn Add-On Needed to modify the dragons to your likingĮSMifyer Addon - Set unique NPCs persistentĮSPFE Follower - Eslify facegen and voicesĮxperience mod (ADD-ON) and mini tutorial Required for any adding or substracting followers mods Annoying Quest and World Event Remover TutorialĪuto Patching - VIS Magic Spell Tomes and ScrollsĪutomatic Compatibility Patch Creation Script (圎dit)